How Much Does Mobile App Development Cost in India?
Ask ten companies what an app costs and you will hear ten different numbers, because “an app” can mean a few screens that show information or a two-sided platform with payments, live tracking and an admin team behind it. This guide explains what actually sets the price of a mobile app in India, which costs are fixed and published, what keeps an app alive after launch, and how to read a quote.
By Orque Innovations LLP, Thiruvananthapuram. Published 2026-10-07. 10 min read.
In short: There is no standard price for a mobile app in India: the cost is the effort your scope needs, multiplied by the cost of the team that builds it. What moves it most is whether you build for iOS, Android or both — as two native apps or one cross-platform codebase — how many screens, user roles and journeys the app has, and whether it needs a backend with accounts, payments, an admin panel or integrations. The fixed costs are small and published: Apple’s developer programme is 99 USD a year and a Google Play developer account is a one-time US$25. Budget for maintenance from the start, and ask for a written scope before you accept any price.
How a mobile app is priced
Every app quote rests on the same arithmetic as any software: the work, broken into pieces, each piece sized, multiplied by the cost of the people doing it, plus an allowance for what is not yet known. What is specific to apps is the list of pieces. A business app is rarely just the thing on the phone:
| Part | What it includes | Often missing from low quotes? |
|---|---|---|
| Design | Screens, flows and a clickable prototype, for phones of different sizes | Sometimes — a template passed off as design |
| The app | iOS, Android, or one cross-platform codebase for both | No — this is the part everyone quotes |
| Backend | The server, database and APIs the app talks to: accounts, data, notifications | Often |
| Admin panel | Where your staff manage users, content, orders or bookings | Often |
| Integrations | Payment gateway, SMS or WhatsApp messages, maps, your ERP or CRM | Often — or priced later as changes |
| Testing | On real phones, on both platforms, including slow networks | Often reduced to a quick check |
| Store release | App Store and Google Play listings, review and resubmission | Sometimes |
| Maintenance | Operating-system updates, store policy changes, fixes | Usually |
When two quotes differ wildly, the cheaper one usually leaves out rows from this table. Ask every company to price the same list.
What makes an app cost more or less
| Driver | Costs less when… | Costs more when… |
|---|---|---|
| Platforms | One platform, or one cross-platform codebase | Separate native apps for iOS and Android |
| Screens and journeys | A handful of screens and one main journey | Dozens of screens and several journeys |
| User roles | One kind of user | Customers, staff and administrators, each seeing different things |
| Accounts and data | No sign-in, little stored data | Accounts, profiles and data kept in step across devices |
| Backend | An existing system already provides what the app needs | A new server, database and admin panel |
| Payments | None, or a payment gateway’s ready-made checkout | Wallets, refunds, split payments or subscriptions |
| Real-time and offline | Online, request and response | Live tracking, chat, or full offline use with sync |
| Device features | Nothing beyond the screen | Camera, background location, Bluetooth, biometrics |
| Design | Proven components, adapted to your brand | A fully custom design system with bespoke animation |
| Security and compliance | Standard sign-in, ordinary data | Sensitive personal or financial data, audit trails |
Two lines in this table are usually underestimated. The backend and admin panel are invisible to users, yet nearly every business app needs them. Real-time features look like one line in a brief and end up touching most of the system.
Native or cross-platform: what it does to the price
A native app is written separately for each platform — usually Swift for iOS and Kotlin for Android — so building for both means building twice. A cross-platform app is written once, in a framework such as Flutter or React Native, and built for both stores. For most business apps, one shared codebase is the main way to reduce cost without reducing what the app does.
Native still earns its cost when the app leans heavily on the device — background location, Bluetooth hardware, demanding graphics — or must adopt new operating-system features the day they ship. Either way, testing does not halve: a cross-platform app still has to be tested on iPhones and on Android phones.
The fixed costs: Apple, Google and the stores
These costs are set by the platforms, not by whoever builds your app, so they are the same for every developer. The figures below are from Apple’s and Google’s own pages, checked on 7 October 2026. Both change their terms from time to time, so confirm before you budget.
| Cost | Amount | Notes |
|---|---|---|
| Apple Developer Program | 99 USD per membership year | Needed to publish on the App Store. Organisations need a D-U-N-S Number to enrol. |
| Google Play developer account | US$25, one time | Needed to publish on Google Play. |
| App Store commission on digital sales | 15% under the Small Business Program | For developers with up to US$1M in proceeds a year; the standard rate applies above that. |
| Google Play service fee on digital sales | 15% on the first US$1M of earnings a year, 30% above it, 15% on subscriptions | For most markets, per Google Play’s service fees. |
The commission applies only to digital goods and services sold inside the app: premium features, subscriptions, in-app currency. An app that sells physical goods or services used outside the app — a delivery, a booking, an appointment, a product — may not take that payment through the stores at all. Apple’s App Review Guidelines (3.1.3(e)) and Google Play’s Payments policy require another method, such as a payment gateway, whose own fee applies instead. For a typical business app — orders, bookings, appointments — that means no store commission, but a gateway fee on each transaction.
Usage-billed services sit alongside these. Hosting, push notifications, SMS one-time passwords, maps and any AI APIs are charged by their providers, mostly by volume, and they grow as the app is used.
Spending less: the smallest app worth releasing
The most reliable way to control the cost of an app is to release less, sooner. The first version should carry the one journey that matters most to your users, done properly, and nothing else:
- Ship the core journey; defer the screens that are merely nice to have
- Start on one cross-platform codebase, or on the one platform most of your users carry
- Run low-volume tasks by hand in a simple web admin before automating them
- Leave real-time and offline features for later, unless the app is useless without them
- Use a payment gateway’s standard checkout before building custom payment flows
Founders scoping a first product will find more in how we work with startups, and the reasoning behind smaller first versions is set out in our guide to what custom software costs in India.
What it costs to keep an app alive
An app is never finished the way a brochure is. The platforms move every year, and an app nobody updates eventually stops working, or stops being offered:
- Operating-system updates — Apple and Google release a major new version of iOS and Android each year, and apps need testing and fixes against each one
- Store requirements — Google Play, for example, requires new apps and updates to target a recent Android version: since 31 August 2026, Android 16 (API level 36). An existing app that falls too far behind stops being offered to new users on newer phones (Google’s target API level requirements)
- The backend — hosting, security patches, backups and monitoring
- Accounts and services — the Apple membership renews each year, and usage-billed services grow with the app
- Small changes — the requests that arrive once real people use it
Agree maintenance before launch, as a monthly or yearly arrangement in the budget, rather than discovering it the day an update breaks something.
How to read a mobile app quote
Before comparing prices, check that each quote answers these questions:
- Which platforms? iOS, Android or both — and native or cross-platform
- Is the backend included? The server, database, APIs and the admin panel your staff will use
- Which integrations are priced? Payments, messaging, maps, your other systems
- Which phones is it tested on? Real devices on both platforms, not only simulators
- Whose developer accounts? The app should be published under your own Apple and Google accounts, so you control the listing, the reviews and the revenue
- Who owns the source code? Written into the agreement, with the repository in your name or handed over
- What happens after launch? The warranty period, the maintenance terms, and what each costs
Our guide to what custom software costs in India goes further into pricing models and comparing quotes fairly, and how to choose a software development company covers the checks to run on the company itself.
In-house team, software company or freelancer?
| Option | Good fit when | Watch for |
|---|---|---|
| In-house team | The app is your product and will be developed continuously | Hiring time and cost: you need design, app, backend and testing skills |
| Software company | You need a complete app and backend built, released and maintained | Who actually does the work, and the terms after launch |
| Freelancer | A small, well-defined piece of work | Continuity if they become unavailable; gaps in backend and testing |
Many businesses do both: an outside team builds and releases the first version, and an in-house team takes over once the app has proved its value. If that is the plan, write the handover — documentation, source code and accounts — into the agreement from the start.
What to prepare before asking for a price
- Who will use the app, and the one thing each kind of user needs to do
- Whether your users mostly carry iPhones or Android phones
- The systems the app must talk to, and the data you already hold
- Whether money changes hands in the app, and for what
- Two or three apps you like, and what you like about them
- Any date that genuinely matters, and why
- A budget range, if you have one, so the scope can be shaped to fit it
How Orque builds mobile apps
Orque Innovations LLP is a software company in Thiruvananthapuram (Trivandrum), Kerala, and mobile app development is the first of our services. We build iOS, Android and cross-platform apps together with the backend they talk to — native where it matters, cross-platform where it saves you time — for clients in India, the UAE, Qatar and Malaysia.
An app project with us moves through discovery, design as a clickable prototype, building in small increments, testing on real phones on both platforms, release through App Store and Google Play review, and maintenance for as long as the app is in use. We write the scope down first, then give a price and a date, and maintenance is part of the plan rather than left out of the quote.
What happens when you get in touch
- Tell us what you need: Use the form, WhatsApp or a phone call. A few sentences about the problem and who will use the software is enough to start.
- A first conversation: We reply with our honest view of the work and the questions we need answered. Talk by phone, or meet us at the office in Kamaleshwaram, Thiruvananthapuram.
- A written scope: What will be built, for whom and in what order, in writing. Then a price and a date worth relying on.
- Built in small increments: Working pieces you can test as they land, then a proper handover, with maintenance planned from the start.
Discuss your project · WhatsApp Orque · Call +91 96330 06258 (Monday–Friday, 9:00 AM–5:00 PM IST)
Questions buyers ask
- Do Apple and Google take a commission on orders placed in our app?
- Only on digital goods and services sold inside the app, such as subscriptions or premium features. Physical goods and services used outside the app — products, food, bookings, appointments — must be paid for by other means, such as a payment gateway, so the store commission does not apply; the gateway’s own fee does.
- Whose developer accounts should our app be published under?
- Yours. Publishing under your own Apple and Google Play accounts keeps the listing, the reviews and the revenue in your control, including if you ever change developers. Apple asks organisations for a D-U-N-S Number when they enrol, so start that step early.
- Is a web app cheaper than a mobile app?
- Usually, yes: one codebase serves every device, there is no store review, and every user gets updates at once. A mobile app is worth the extra cost when people use it on the move and need the camera, location, notifications or offline use. Many businesses start on the web and add an app once the need is proven.
- Can an existing app be fixed rather than rebuilt?
- Often. Start with a review of the code, its dependencies, the backend, and how far the app has fallen behind current store requirements. An app that is structurally sound can usually be brought up to date for less than a rebuild; one that is not will keep costing more until it is replaced.